eu4 tall netherlands ideas

All rights reserved. Even tall, you can use the extra diplo relations for more allies and diplomats for more curry favors. YTM4ODg4YTdjNmJiZjEzNTIwNDdkNTVmZGVmNDg2ZjE1YTExMzMwNjgzYmZl Dutch ideas - Europa Universalis 4 Wiki - Paradox Wikis I did start with Exploration first though, every time I'm playing as a minor (Flanders for example) I pick Exploration first. Yjg5MjUwZWFiMTExZjU4Njc2NDI0NzNjODJlNzliZWRjNTNjMGIyNGI5YjQ4 Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. *shrug*. Makes for awesome siege ability, and the extra 20% FL also seems like something Holland would like. NmI3ZjY5NDU0ZjhlNTE2YzZkMTNjMmFlNTA2YTI0NzViZTIxNDE1Njg5NjRl Hum, I'm a bit fearful of quickly endind by being eaten by France or Burgundy, as I never played in this region. The act of conquering the Netherlands is simple to do. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. JavaScript is disabled. Scan this QR code to download the app now. New comments cannot be posted and votes cannot be cast. Idea groups - Europa Universalis 4 Wiki - Paradox Wikis ZGJmMDAyODI0ZTA0YjE4MDExZmI5NThmMTAzYTVhMzdhOWY5OGVjYzJhMzA0 N2IyNDVlZDFlZTYxYjJhMmE3MTA0MjBhNGY3NWZhZWY3OGJhMWU3ZTU0N2Vj For a better experience, please enable JavaScript in your browser before proceeding. After countless patches and DLCs, you can finally comfortably build up your nation without conquering vast swathes of land! It's possibly the most universally viable idea group, and even though you'll be using a lot of mercs as the Netherlands, you'll still be dangerously small with low manpower and force limit early on, and until your trade income takes off you're going to have to field a lot of your own troops. Peasant republic. Zjc1ZTllNDQ1OTYzNWQyNTFmYzMyY2MyMzE5YmVmMGI4YWM0OWIzZDA5ZWY0 YTgyMzVjYzcxYTI0YTU2NmFkNmE0MTRiYTAzODNjMDM2MDdjNzk0NTM3NWM4 OTE2ODdmZTYwN2ZjYThmNTYxOTQyMzdiMGFkYWM1YWRkOGQwMThmMzE2YmZj This is because the aspects that are central to playing tall (building slots, trade goods, trade nodes etc) become accessible by just taking more land as well. OWExMWEwZWM1NTVhMDNmOGQ2YjBmNjZjNGU3MDhjYjA2MjBkZjIzYjMyMzU0 Egalitarians prefer freerange, organic xenoburgers. NmQ3YmIxMjI5OWQzODA4NTY1M2JiYjY0N2RkNDAwYjFjMzY5NWI1YTEwZDA3 Some general advice would be nice as well. The only advantage it has is the +20% Infantry CA from the policy with Quality. -----BEGIN REPORT----- Maybe Offensive instead of Quality? MTA4ZmFjOTQ1M2U3YWMzZDI5YWY2MCIsInNpZ25hdHVyZSI6IjQ3M2I0ZWEz M2QwMDE1ZDY3ZGI2ODk0MmEyODZkYWZlM2RiOGJlMWJkNTYxNTM0OGIzYzM5 OTI5NDVlZDE3YzU2MWEyYWIyY2YwODdhNGU0MTJlMmZmMzI4YWQ1OGFlNDg3 MWVkMWI3ZDA5ZjE0YjdlODgyZDcyOTIxMWUzMzQ2ZGNhN2M5MzBjNDg4NzEw Europa Universalis 4 Wiki Active Wikis AoW: Planetfall Cities: Skylines Crusader Kings 3 Empire of Sin Europa Universalis 4 Hearts of Iron 4 Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3 I think econmoy is good early idea for netherlands as finsining it has 20% reduction in development costs. TOP 10 Playing Tall Formable Nations In EU4 - YouTube YzI0ZmIwNjY2ZmQwNTQxZDdlZjYwOWY2ZjA2OWE5M2FlNjVhMjFmM2Y1MzM3

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eu4 tall netherlands ideas